/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#ifndef incl_HPHP_UTIL_HARDWARE_COUNTER_H_
#define incl_HPHP_UTIL_HARDWARE_COUNTER_H_
#include "thread-local.h"
#include <cstdint>
#include <memory>
#include <vector>
namespace HPHP {
///////////////////////////////////////////////////////////////////////////////
#ifndef NO_HARDWARE_COUNTERS
class InstructionCounter;
class LoadCounter;
class StoreCounter;
struct PerfTable {
const char* name;
uint32_t type;
uint64_t config;
};
class HardwareCounterImpl;
class HardwareCounter {
public:
HardwareCounter();
~HardwareCounter();
static void Reset();
static int64_t GetInstructionCount();
static int64_t GetLoadCount();
static int64_t GetStoreCount();
static bool SetPerfEvents(std::string events);
static void IncInstructionCount(int64_t amount);
static void IncLoadCount(int64_t amount);
static void IncStoreCount(int64_t amount);
typedef void (*PerfEventCallback)(const std::string&, int64_t, void*);
static void GetPerfEvents(PerfEventCallback f, void* data);
static void ClearPerfEvents();
static void Init(bool enable, const std::string& events, bool subProc);
static DECLARE_THREAD_LOCAL_NO_CHECK(HardwareCounter, s_counter);
bool m_countersSet{false};
private:
void reset();
int64_t getInstructionCount();
int64_t getLoadCount();
int64_t getStoreCount();
bool eventExists(const char* event);
bool addPerfEvent(const char* event);
bool setPerfEvents(std::string events);
void getPerfEvents(PerfEventCallback f, void* data);
void clearPerfEvents();
std::unique_ptr<InstructionCounter> m_instructionCounter;
std::unique_ptr<LoadCounter> m_loadCounter;
std::unique_ptr<StoreCounter> m_storeCounter;
std::vector<std::unique_ptr<HardwareCounterImpl>> m_counters;
};
#else // NO_HARDWARE_COUNTERS
/* Stub implementation for platforms without hardware counters (non-linux)
* This mock class pretends to track performance events, but just returns
* static values, so it doesn't even need to worry about thread safety
* for the one static instance of itself.
*/
class HardwareCounter {
public:
HardwareCounter() : m_countersSet(false) { }
~HardwareCounter() { }
static void Reset() { }
static int64_t GetInstructionCount() { return 0; }
static int64_t GetLoadCount() { return 0; }
static int64_t GetStoreCount() { return 0; }
static bool SetPerfEvents(folly::StringPiece events) { return false; }
static void IncInstructionCount(int64_t amount) {}
static void IncLoadCount(int64_t amount) {}
static void IncStoreCount(int64_t amount) {}
typedef void (*PerfEventCallback)(const std::string&, int64_t, void*);
static void GetPerfEvents(PerfEventCallback f, void* data) { }
static void ClearPerfEvents() { }
static void Init(bool enable, const std::string& events, bool subProc) {}
// Normally exposed by DECLARE_THREAD_LOCAL_NO_CHECK
void getCheck() { }
void destroy() { }
static HardwareCounter s_counter;
bool m_countersSet;
};
#endif // NO_HARDWARE_COUNTERS
///////////////////////////////////////////////////////////////////////////////
}
#endif