/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @flow
*/
import type {ReactContext} from 'shared/ReactTypes';
import * as React from 'react';
import {
createContext,
Component,
forwardRef,
Fragment,
memo,
useCallback,
useDebugValue,
useEffect,
useReducer,
useState,
} from 'react';
const initialData = {foo: 'FOO', bar: 'BAR'};
// $FlowFixMe[missing-local-annot]
function reducer(state, action: {type: string}) {
switch (action.type) {
case 'swap':
return {foo: state.bar, bar: state.foo};
default:
throw new Error();
}
}
type StatefulFunctionProps = {name: string};
function StatefulFunction({name}: StatefulFunctionProps) {
const [count, updateCount] = useState(0);
const debouncedCount = useDebounce(count, 1000);
const handleUpdateCountClick = useCallback(
() => updateCount(count + 1),
[count],
);
const [data, dispatch] = useReducer(reducer, initialData);
const handleUpdateReducerClick = useCallback(
() => dispatch({type: 'swap'}),
[],
);
return (
<ul>
<li>Name: {name}</li>
<li>
<button onClick={handleUpdateCountClick}>
Debounced count: {debouncedCount}
</button>
</li>
<li>
Reducer state: foo "{data.foo}", bar "{data.bar}"
</li>
<li>
<button onClick={handleUpdateReducerClick}>Swap reducer values</button>
</li>
</ul>
);
}
const BoolContext = createContext(true);
BoolContext.displayName = 'BoolContext';
type Props = {name: string, toggle: boolean};
type State = {cities: Array<string>, state: string};
class StatefulClass extends Component<Props, State> {
static contextType: ReactContext<boolean> = BoolContext;
state: State = {
cities: ['San Francisco', 'San Jose'],
state: 'California',
};
// $FlowFixMe[missing-local-annot]
handleChange = ({target}): any =>
this.setState({
state: target.value,
});
render(): any {
return (
<ul>
<li>Name: {this.props.name}</li>
<li>Toggle: {this.props.toggle ? 'true' : 'false'}</li>
<li>
State: <input value={this.state.state} onChange={this.handleChange} />
</li>
<li>Cities: {this.state.cities.join(', ')}</li>
<li>Context: {this.context ? 'true' : 'false'}</li>
</ul>
);
}
}
const MemoizedStatefulClass = memo(StatefulClass);
const MemoizedStatefulFunction = memo(StatefulFunction);
const ForwardRef = forwardRef<{name: string}, HTMLUListElement>(
({name}, ref) => {
const [count, updateCount] = useState(0);
const debouncedCount = useDebounce(count, 1000);
const handleUpdateCountClick = useCallback(
() => updateCount(count + 1),
[count],
);
return (
<ul ref={ref}>
<li>Name: {name}</li>
<li>
<button onClick={handleUpdateCountClick}>
Debounced count: {debouncedCount}
</button>
</li>
</ul>
);
},
);
export default function EditableProps(): React.Node {
return (
<Fragment>
<h1>Editable props</h1>
<strong>Class</strong>
<StatefulClass name="Brian" toggle={true} />
<strong>Function</strong>
<StatefulFunction name="Brian" />
<strong>Memoized Class</strong>
<MemoizedStatefulClass name="Brian" toggle={true} />
<strong>Memoized Function</strong>
<MemoizedStatefulFunction name="Brian" />
<strong>Forward Ref</strong>
<ForwardRef name="Brian" />
</Fragment>
);
}
// Below copied from https://usehooks.com/
function useDebounce(value: number, delay: number) {
// State and setters for debounced value
const [debouncedValue, setDebouncedValue] = useState(value);
// Show the value in DevTools
useDebugValue(debouncedValue);
useEffect(
() => {
// Update debounced value after delay
const handler = setTimeout(() => {
setDebouncedValue(value);
}, delay);
// Cancel the timeout if value changes (also on delay change or unmount)
// This is how we prevent debounced value from updating if value is changed ...
// .. within the delay period. Timeout gets cleared and restarted.
return () => {
clearTimeout(handler);
};
},
[value, delay], // Only re-call effect if value or delay changes
);
return debouncedValue;
}
// Above copied from https://usehooks.com/